February 11, 2009

Killzone 2 Impressions

Kube00 Says: I recently got a shot at the Killzone 2 Beta thanks to a fellow CAG from Cheapassgamer.com.

What can I say? Words do not describe the experience. I didn’t have any interest in the first Killzone because I was a late-comer on the Playstation wagon. I got my first ps2 in 2007. Anyways, a friend of mine mentioned that 2 was coming out soon, and after reading some previews, seeing some videos, and playing the Beta: hands down I’ll be getting this game.

First, the beta is pretty short and it’s only one level. You play as Sergeant Tomas Sevchenko, or “Sev” as he is addressed in the game. Taking this from the Wiki, “Killzone 2 follows the events of Killzone and Killzone: Liberation, and will take place entirely on the planet Helghan, the home-world of the Helghast, who invaded an Interplanetary Strategic Alliance (ISA) colony. Two years after the Helghast assault on Vekta, the ISA has launched an assault on the enemy's home world of Helghan. The ISA goal is to capture the Helghast leader, Emperor Scolar Visari, and bring the Helghast war machine to a halt. Sev eventually discovers the Helghast have adapted to their planet and are using it as part of the war effort…”

Enough with the plot, what about these next gen graphics that every site is raving about? The game looks amazing, the environment and textures are not muddy, they are clear as rain. There’s no background pop-off or frames per second graphics chug as the action gets intense. Tons of explosions and faction battling is going on all over the horizon, much of it you can see. The explosions are crazy huge and detailed, as bits of shrapnel, objects, and body parts go flying. Character models are well detailed and there is intense facial animation. When NPC’s talk to your character, they actually look at you when issuing commands or questioning your actions, which convey a feel of realism. Hands down, these are some of the best graphics I have seen on a console game in a long time.

The controls feel natural, if you have ever played an action fps, aka Gears of War; you’ll be right at home. For me, the game reminded me a lot of Black, the old fps for Xbox and Ps2. It was run and gun, heart pounding nonstop action. The only thing that bugged me was the cover button, sometimes it seemed to be a little flakey when I wanted to take cover and then lean out. It’s almost impossible to die because Sev gains health back over time much like other fps, such as Call of Duty: World at War. When players take damage the screen is flecked with blood and your visual level drops.

There are a variety of assault weapons in the beta. Sev comes equipped with a knife and grenades as well as a pistol with infinite ammo. The bummer is that you can only carry one large gun at a time and one side arm. Still, it’s fun to get close and bash enemies’ skulls in with the butt of the assault rifle. Something that I liked is that you can shoot off the Helghast’s helmets, making headshots worth your time. Speaking of enemies, the A.I. does a pretty good job of hiding and seeking covering when attacking you or your squad.

I hope the multiplayer is as good as the single player. It’s going to feature seven different classes, including Medic, Rifelman, Assult, etc.; sounds to me like Tribes! According to the wiki, “The game ships with five different game types, including Assassination, Search & Retrieve, Search & Destroy, Bodycount, and Capture & Hold. There will be support for up to 32 players and a fully integrated Clan features allows for up to 64 players.

Final words, this game has to be one of the best graphically of this generation. This could be a big seller for the Playstation 3 when it comes out on February 25th. Of course, there will be copies available on Goozex, but it might take a little while for you to get it.