I was shocked at the amazing realism while playing the game. Over 80 real MMA fighters are featured in the game, including Forrest Griffin, Anderson Silva, Quentin “Rampage” Jackson, and Georges St. Pierre.
The game offers several different modes, among them the requisite career mode found in many other fighting games like the Fight Night series. The career mode requires you to create a fighter in one of five weight classes: Lightweight, Welterweight, Middleweight, Light Heavyweight, and Heavyweight. The robust features of the create-a-fighter are endless. You are even given the opportunity to choose the width of the fighter’s nose.
First, you are thrust into a tryout against another no-name fighter, who Is attempting to gain a spot in the Ultimate Fighting Championship. If you win this match, you are then granted the chance to compete against other top fighters in the UFC. The career screen lists the activities that you can participate in; such as training, customizing your fighter, view rankings, etc.
One of coolest features in the game is the ability to place logos from sponsors on the shorts your fighter is wearing. If you’ve ever seen an MMA fight before, you know that each fighter has colorful logos from various sponsors, which adds to the visual stimulation the player is experiencing.
To be successful while playing the game, your fighter needs to be well-versed in one of six fighting disciplines, which includes boxing, kickboxing, wrestling, judo, Brazilian ju-jitsu, and muay-thai. Any combination of the aforementioned styles could be deadly, but experimenting with several different ones may prove to be wise as you progress through the game.
The only downside I found while playing the game is the ridiculous loading screens. The game uses an auto save feature, but unnecessary reminders are flashed on the screen after every save.
Several articles I read stated that THQ may make the UFC Undisputed game a yearly series; like Madden is to football. I think that is a bad idea. This game was the product of years of research and development, as is evident in the final product. If it were to become a yearly release, minor upgrades and tweaks would be made, but essentially the same game would be released year after year, much like the Madden franchise.
If I had to give the game an overall grade, it likely would fall in the 8.8-9.5 range. The graphics are beyond description, as if you are witnessing a live UFC fight. The complicated controls will undoubtedly prove frustrating, as you try to input the correct half-circle motion on the right thumbstick, but after you learn the proper button presses, you might find yourself on top of the rankings.